My favourite card game just got a whole lot better with a giant new expansion to tickle my deck building brain. The Elder Scrolls Legends community is some of the best I have ever seen and met, this consistent content drop by Bethesda and developer Sparkypants has been well deserved and praised, the yearlong content drought last year is definitely over.
Earlier this year they released a road map that would see the game receive consistent updates and free content for the year. They started off with the Alliance War expansion back in April and delivered on promises with tons of new cards, consistent updates, new features, and animations.
Moons of Elsweyr
The latest expansion that was released on June 27th, promised a lot of new things including some new card types, new vibrant playmat (to get distracted) and more importantly, more dragons. The 75 plus new cards covered through all current game attributes and I treated myself to trying out most of these new cards. The new expansion focused a lot on Khajiit, truly meaning that “Khajiit has well and truly not had enough”. Before I give my opinion on any possible game breaking mechanics that we could see nerfed, let’s take a quick look at the new card types that were absolutely so much fun.
Wax and Wane
More like “Wax on, Wax off” quite literally, as each of these abilities alternate each turn. You can see in the card above that you have a choice every turn to make depending on whether it’s on Wax or Wane. There are a few supports introduced in the expansion that allow you to take the benefits of both, though these supports are rightly limited in use, just to prevent these cards from being too OP.
This was an interesting one because it actually changed the type of cards people were running in their competitive deck. Basically, consume works by…well consuming a creature in your graveyard to unlock the consume card (above) abilities. The trade-off is the consumed creature is permanently removed and cannot be revived by any action, support and creature with revival capabilities. I started noticing a lot of people running these cards instead of their typical revival creatures and actions, though it’s probably just people experimenting with the new cards.
With any new expansion brings new decks, which in turn brings new OP decks because previous OP decks got nerfed. Though unlike the first expansion which had one particular deck called “Market Archer” as the go-to competitive deck that was…literally unbeatable 90% of the time, this expansion has multiple competitive decks so far after the nerf of Market Archer. Though the luck of the draw with these decks should they come up against each other, will be the deciding factor.
To be honest I am just stoked to see so much free content in a game and promises being kept so far with both expansions. Though I will be biased and say, the more dragon cards added, the progressively happier I get, and this expansion does not disappoint. I almost forgot, the new card animations as well make the game so much more of an enjoyable experience.
If you have not played TESL and you love deck builders, do yourself a favour and go download it for free right now at legends.bethesda.net
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